![]() Inspired by strong female icons, Gard designed Lara Croft to counter stereotypical female characters. Created by a team at British developer Core Design that included Toby Gard, the character first appeared in the video game Tomb Raider in 1996.Ĭore Design handled the initial development of the character and the series. She is presented as a highly intelligent and athletic British archaeologist who ventures into ancient tombs and hazardous ruins around the world. It's the same shift Crystal Dynamics made in 2013, and it works almost better than it did on the Xbox.Lara Croft is a character and the main protagonist of the video game franchise Tomb Raider. Jolie suited Lara Croft's bombastic acrobatics well, but Vikander brought humanity to the role. Director Roar Uthaug abandons the hilariously overblown action schlock of the first two entries in favor of a personal story led by Vikander's excellent performance. As its Rotten Tomatoes score suggests, it's the best film in the franchise. Tomb Raider also failed at the box office, continuing a poisonous trend for the franchise. The studio sat on Lara for almost a decade before the first entry in the Survivor trilogy inspired a new script. pulled the rights from Paramount after Cradle of Life flopped. Geneva Robertson-Dworet, Alastair Siddons, Evan DaughertyĪlicia Vikander, Dominic West, Walton Goggins It's a better distillation of the games, though only through a sharp increase in general quality. Cradle of Life is an improvement on the first film in every significant department. Without gameplay, the franchise's tropes boil down to elements stolen from adventure movies, dual-wielding handguns, and the protagonist's sex appeal. Because it isn't butchering the basic tenets of storytelling, it's a bland knock-off of Indiana Jones. Ironically, it demonstrates the critical flaw in video game movies through its mild competence. De Bont found compelling set pieces and a half-decent story in the second Tomb Raider film. Amazingly, Cradle of Life is de Bont's most recent directorial effort. Jan de Bont of Speed and Twister fame has a gift for enjoyably goofy action blockbusters. It's a substantial improvement on the original outing, which likely scared most viewers away from the theater. It's an utterly generic action movie starring Angelina Jolie as a character who happens to be named after a video game franchise.Īngelina Jolie, Gerard Butler, Noah Taylorįew saw the 2003 follow-up to Lara Croft: Tomb Raider. As an adaptation, there's nothing intelligent in Lara Croft's staging or execution. The comedic value grants the feature a purpose it sorrowfully lacks. Lara Croft: Tomb Raider was widely despised by critics, but it has a charm to it. She's since played near-identical characters in a dozen other forgettable projects, but her ability to sell abysmal dialogue and bizarre story decisions elevates the text. Of course, most only commented on the character's body type, suggesting a grim reading of the franchise's value. They tried several other actresses and took constant pushback from fans and gaming publications of the time. The wisest decision the production heads made was casting Angelina Jolie as Lara Croft. It claimed first place when it hit theaters in 2001, though it only had nine or ten other entries to contend with. ![]() Lara Croft: Tomb Raider is the 12th highest-grossing video game movie of all time.
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